Showing posts with label Games. Show all posts
Showing posts with label Games. Show all posts

Tuesday, June 3, 2008

Episode 3 - The Buys

The most important aspect of this episode is its increasingly dismal treatment of Institutions. The title refers to the constant buying and selling of "favors", "suction", and "owe-you-ones" in order to accomplish real police work within the Department administration. Who you know and how they like you is far more important than how smart or how good at police work you are .

Of course, the title also refers to the "Buys" of drugs made by Sydnor. The police have some success in making hand-to-hands, but as soon as the bosses get word of it, they decide to use the info and raid the projects. This will start the investigation back at ground zero (because they don't have enough info to roll low level players higher than the street), but this is what the bosses want.

"The King Stay the King"

This episode also features Dee teaching Wallace and Bodie how to play chess. It's one of those great moments, like the Chicken Nugget scene, that Wire fans love and remember. Bodie thinks that if the pawn gets to the end, it wins. Dee reminds him- "the King stay the King." The lesson here is that institutions don't run on a system of merit, and it's actually impossible to rise to the very top (only become the Queen, aka Stringer Bell's position).

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Like the other early episodes, this one is important for characterization. It introduces Cool Lester Freamon as more than the dude who paints doll furniture. Lester solves the mystery of Barksdale's photo by checking out a friend's boxing gym. He also writes down a phone number in the suspected, but now empty, stash house.This is also the first episode where McNulty learns that Kima is a lesbian. There have been many who lauded Simon for including more than a token homosexual character, and I have to agree that Simon does a good job of including the issue of homosexuality without highlighting it artificially.

Finally, Simon introduces another homosexual character in this episode. Omar and his crew check out the low rises and are not impressed. They later rob the stash house (and blow off a knee cap just for good measure) again proving that Dee is not a real gangster like Wee Bey. The introduction of Omar is not overly flashy, but he would become such an important and fascinating character that it's noteworthy.

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This episode is directed by a different director, Peter Medak. Medak is not a famous director, and it seems he defers to Simon's style without too much of his own touch (I'm sure its there, I just couldn't recognize the similarities between The Wire and Zorro: The Gay Blade. The hand-held buy scenes are some of my favorite, visually. You know... that "verite" style. Most of the scenes in the low rises just look beautiful for a reason I can't put into words. Very open, yet poverty is so evident. The orange couch is quite a throne on which D'Angelo sits. I also like how Simon juxtaposes McNulty and the drug crew at the late moments of the night. Simon shows that The Wire is about more than the actual game of cat and mouse between the two, or the business of the drug war (Stringer Bell: "This shit is forever, Dee"), but about how we live together in cities. More tomorrow.



Sunday, June 1, 2008

Episode 2 - The Detail

"You cannot lose if you do not play"

This episode focuses on members of the narcotics-homocide task force assembled to take down the Barksdale operation. If we're talking about action- well, on the surface not a whole lot happens this episode. McNulty and the Bunk bring in D'Angelo for questioning and he writes a letter to "the children" of William Gant (he has no children) saying that he is sorry for the murder and wishes he could have stopped it. Several members of the detail also show up at the tower late at night to "conduct field interviews." These go pretty poorly and the final result is Herc and Carver end up hurt, Prez half-blinds a kid.

But the most important part of this episode is how it drives character. I'll discuss three events that have a resonance far beyond their relevance to the season's plot arc. These include the couch discussion about chicken nuggets, Bubbles hat trick, and the Barksdale church barbecue.

The Chicken nugget story is a favorite for many Wire fans. In this scene, Dee, Wallace, and Bodie are sitting on the orange couch, as is their normal position. Wallace thinks Chicken nuggets are the bees knees and that their inventor must be raking it in. Dee doubts this and opines that the inventor is just another contract worker for McDonalds. He's in the basement of some building working hard to make the fries taste better. Like the three of them, he's working so that the owners of the company can make a ton of money. Marx might call them the "proletariat," but I don't need to outline this well known capitalist critique as it relates to the American myth. The little story also shows that Dee is no fool, he knows his place but tries to rise above it. He's also schooling Wallace and Bodie in a strange way. The orange couch is a weird classroom, but iconic and effective nonetheless.

Bubbles also shows that dope fiends can be clever and compassionate. He impresses McNulty with his "hat trick." While Kima snaps pictures, Bubs tries to sell hats to the dealers. He puts a red hat on the players, regular hats on people of little or no importance. This provides names and faces for several of the players who go on the large corkboard. Besides using the clever trick and impressing McNulty, Bubbs disproves some of the myths about addicts. The media represents addicts as unfeeling beings who only care about their drug of choice and do anything to score for it. While they often will go to great lengths for the drug, this does not make them any less human. Bubbs cares about his friend Johnny and his "police" work is personal, not for the money (or the drugs it will buy).

The third bit of interesting characterization happens at barbecue sponsored by the Barksdales. On first glance, this could be any barbecue held on Sunday in a church basement. But this one was organized by the Barksdale crime organization, who had killed a man the day before just to send a message that snitching would be answered with murder. Avon Barksdale, who'd ordered the hit, was all class, helping prepare the food himself, asking about Dee's kid, and telling Donnette, Dee's wife, that she needed to get some ribs because she was too skinny. Avon and Stringer, two very evil men, also had a softer side in which they "put family first."

These three events mark the show as radically different from other cop shows. This is a show from the dealers and users perspectives, not just the cops. Not all drug dealers are the same, Dee is a somewhat reluctant gangster even if he's willing to kill. Bubbs is an addict who will pull any scam to get his fix, but he definitely has a sense of right and wrong which goes beyond his sickness (addiction). Even Avon and Stringer (ostensibly) have motivations beyond money.

On the flip side, several of the cops are characterized in a different way. Herc, Carver, and Prezbo are seen as the bad guys- beating on citizens who had done nothing to them, yet having no remorse for it. McNulty and Daniels don't trust each other. Finally, Freamon, Foerster, and Polk are basically worthless as police. Definitely an interesting characterization against the grain of traditional cop shows. The cops are not all good, and the bad guys not all bad.

Visually, Clark Johnson continued using the hand held camera in the projects to great effect. The instability of the 2am terrace fight makes it much more exciting. In including The Guess Who's "American Woman" leading up to this fight, Simon is sending an interesting message as the song was originally written as an anti-war tune.

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In one of the final scenes, Daniels eats dinner with his wife Marla (could she be a female version of Marlo?? All ambition, little regard for relationships besides what they can bring her. Probably not... but we'll see). She tells him not to take the case seriously because the bosses don't take it seriously. If Daniels wants to advance, he should follow what the bosses want and not worry about solving the case. If you don't play the game, which is rigged, you can't lose. This could apply to the drug game as well. If Gant hadn't testified (played the game), he wouldn't have lost his life. But this has another side, in West Baltimore, the drug game is so pervasive that even someone who does nothing with drugs eventually witnesses something and has to speak up. Bodie and Wallace have to join because they've got no other path to take coming from the low rises.

Although this episode does not advance the plot significantly, it does build upon the multitude of characters introduced in the Pilot. The two institutions are being sketched out, character by character. Simon is building a house and all the pieces matter. More tomorrow!

Wednesday, May 28, 2008

It's all in the game

"The Game still the game"-Marlo

This is one of my favorite quotes and what I say to people whenever they ask how things are going (they usually look at me funny).

"Game" is a theme that certainly plays a role in the whole show. From the dice game to the many times "game" is used to describe a situation with consequences bigger than winning and losing.

I think "game" gets at the heart of Simon's critique of American capitalism. On the one hand, there is a myth that if you're smart, work hard, get an education, do the right stuff- you will make it. You will win "the game." On the other hand, if you don't quite have it- there's still a place for you in this world. The idea is articulated by Simon directly in his introduction to Rafael Alvarez's _The Wire: Truth Be Told_.(1) These most American myths of opportunity and equality, liberty and the pursuit of happiness are based on the "winning" (or getting the participation award) of American life. These myths assume that the field is level. The Wire tells us "the game is rigged."

Of course, American cities (or America itself) don't have a patent on this myth, but according to Simon, at their best they represent "the ultimate aspiration for the American community... from rugged individualism to the melting pot." (2) So we will see how the concept of "game" gets played out over the course of five seasons.




(1)Rafael Alvarez, _The Wire: Truth Be Told_ (New York: Pocket Books, 2004), 5-6.
(2)Alvarez, _The Wire_, 4.